Sound + Music = Wobblersound!
We take care of the complete audio pipeline for games.
We provide you with an audio concept, sound design, music and audio implementation.
We're your reliable partner for everything audio related.
Building the audio backbone from the ground up or working with your existing team, we're happy to create an unforgettable audio-experience with you!
We deliver the hook!
Dungeons of Hinterberg - Microbird Games | Curve Games
Music | Sound Design | Audio Implementation
Sound Design &
Game Audio
Adaptive Music,
Composition & Production
Implementation &
Interactive Audio
We are two brothers (David & Markus) who are creating Audio-Worlds for games now for over a decade.
It all started out in our childhood, when we made music together and played tons of games at night when we should've been in bed.
We played in an indie pop band named Francis International Airport in our younger years, co-producing three albums and spending a lot of time in studios (and playing live shows all over Europe). Growing up, we now have a background that now ranges from game development to sound design and music composition, and we are based in the beautiful City of Vienna / Austria.
In 2015 we decided it was time for something new, something where we could combine our love of creating audio with our passion for interactive media.
So Wobblersound was born.
Technical Sound Design / Sound Design / Implementation
Sound design and Audio Implementation "wunder-wuzzi", loves to create out-of-the-ordinary sounds.
Has a background as a game programmer, which helps to find the right needs & words on the technical side. Creating Sounds, Technical Sound Design in Middlewares (FMOD, Wwise, etc.) as well as in-Engine Implementation is part the daily work.
Composition / Sound Design / Foley
Professional DAW mangler and instrument maestro.
Always keen to combine music & sounds to a holistic entity (You'd be surprised how many instruments are hidden amongst our SFX).
In day-to-day business composing interactive musical landscapes and creating plugin chains to make a sonic boom out of a whisper.
Markus + David